WotC Con Schedule Will Not Include Gen Con

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Wizards of the Coast has announced their convention schedule for 2017 and despite adding a few new conventions this year I am sad to report that Gen Con will not be among them. Here is the current list of conventions they plan to attend in an official capacity.

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JAN 27-29, 2017 PAX SOUTH

Henry B. Gonzalez Convention Center
900 E Market St.
San Antonio, TX

Chris Perkins and Trevor Kidd will be at PAX South at the end of this month. Chris will have the honor of delivering the key note Story Time with Chris Perkins on Friday morning, as well as stepping onto the main stage to serve as Dungeon Master for Acquisitions Incorporated, live for the first time from sunny San Antonio. Many Dungeons & Dragons games will be playable in the open gaming spaces scheduled through the D&D Adventurers League. We definitely won’t be playing in the basement of the Alamo, thankfully.

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FEB 1-5, 2017 WINTER FANTASY

Grand Wayne Convention Center
120 West Jefferson Blvd
Fort Wayne, IN

Chris Lindsay will be returning to Fort Wayne for Winter Fantasy and will be available to speak about the D&D Adventurers League and Dungeon Masters Guild. We will debut a brand-new D&D Adventurers League EPIC by Will Doyle here, giving attendees the first chance to overcome new challenges and collect loot. Chris will be running unique D&D Adventurers League sessions with loot and magic items you can’t get anywhere else.

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MAR 10-12, 2017 PAX EAST

Boston Convention & Exhibition Center
415 Summer Street
Boston, MA

Chris Perkins and Trevor Kidd will be in Boston at PAX East again this year. Chris will serve as Dungeon Master for another Acquisitions Incorporated live show with Mike, Jerry, Scott, and Pat. There will be many opportunities to play Dungeons & Dragons in the open gaming spaces of PAX scheduled through the D&D Adventurers League.

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MAR 23-26, 2017 GARY CON

Grand Geneva Resort & Spa
7036 Grand Geneva Way
Lake Geneva, WI
We’re heading back to Gary Con in Lake Geneva again this year! Mike Mearls, Jeremy Crawford, and Chris Lindsay will be panelists in a discussion of D&D Across the Editions. Mike Mearls will be DMing a celebrity game using his Greyhawk house rules for 5e in one of the deadliest dungeons he’s run in his personal campaign: the dreaded Path of Blades. Mearls will also run a home brew horror RPG based on the Avalon Hill board game Betrayal at House on the Hill. Chris Lindsay will head up a host of Dungeon Masters as we present the Hidden Shrine of Tamoachan and the Tomb of Horrors as competitive events for the first time in decades. Also, don’t miss the EPIC designed by Chris Lindsay, featuring the Keep on the Borderlands.

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JUNE 14-18, 2017 ORIGINS GAME FAIR

Greater Columbus Convention Center
400 N High Street
Columbus, OH
Mike Mearls, Chris Lindsay, Chris Perkins, Trevor Kidd, and Jeremy Crawford will be returning to Origins for the D&D tabletop gaming event of the year: The D&D Open. Bring your favorite Adventurers League character and risk life and limb to bring glory upon your adventuring party. We’ll also have D&D board game tournaments, exclusive DMs Guild panels, exclusive Origins swag, and even more!

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SEP 1-4, 2017 PAX WEST

Washington State Convention Center
800 Convention Place
Seattle, WA
Chris Perkins, Trevor Kidd, and many more folks from the Dungeons & Dragons team will be at PAX West. Chris will be on panels and serving as Dungeon Master for the live Acquisitions Incorporated game with Jerry, Mike, Scott, and Pat. Many of us will be around in the Dungeons & Dragons area and there will be tons of opportunities to play D&D in the open gaming area scheduled through the D&D Adventurers League.

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SEPT 9-10, 2017 HASCON

Rhode Island Convention Center & Dunkin Donuts Center
1 La Salle Square & 1 Sabin St
Providence, RI
Join us in Providence for the debut of HASCON, a new convention event in September focusing on all of Hasbro’s brands including Transformers, My Little Pony, Magic the Gathering and, of course, Dungeons & Dragons! You will get to peek behind the curtain of our characters and stories through interactive experiences, exclusive products, talent appearances, panels and much more.

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NOV 2-5, 2017 GAMEHOLE CON

Alliant Energy Center Exhibition Hall
1919 Alliant Energy Center Way
Madison, WI
Mike Mearls and Chris Lindsay will return to the Midwest in November for Gamehole Con in Madison. Mike and Chris will be attending panels, serving as Dungeon Masters in unique Adventurers League scenarios, and hanging out and answering any questions you might have.

Con list and descriptions courtesy of EN World & Wizards of the Coast Website

When I heard Wizards wasn’t attending Gen Con 2016 I somewhat got it, even if I disagreed with it. Wizards didn’t need to attend Gen Con to be “present” there. There will always be plenty of merchants hawking the newest D&D books, as always Dungeons and Dragons continues to have enough “word of mouth” power that they don’t really need to attend the largest tabletop gaming convention there is.

This year though? They aren’t attending Gen Con 50 in some capacity!? I find it frankly baffling. Why the biggest name in the game wouldn’t want to be present in some official capacity at the biggest con’s 50th anniversary is beyond me. Granted I’ve no special privilege to behind the scenes knowledge, but as a games lover… it rankles. I applaud the desire to spread the love to newer cons but Gen Con feels a bit hollow to some extent without Dungeons and Dragons having a full showing. Personally, I think they should have waited until after GC50 to make this move. At least it’s better they started last year then spring it on folks attending GC 50.

I’d love to get your thoughts on this. Am I being too unrealistic to want D&D at Gen Con in ways akin to years past, or am I spot on? Is it obvious I’m also simply saddened they won’t be attending the only con I can likely make it to this year? You be the judge!

-Melvs

Long, Long Ago I was Actually Excited for Star Wars Battlefront 3

My interest level can be summed up by the action portrayed in this media pic...

My interest level can be summed up by the action portrayed in this media pic…

I loved Star Wars Battlefront 2, still do. My friends and I have been known to fire it up on the older systems and give it a run to this day. So naturally I was excited when rumors started to trickle out regarding the production of a third addition to the franchise, but now I’m less than enthused. It seems EA Games, and the subsidiaries attached to the product don’t really get what made the predecessor such a beloved game. Hell, this game looks like a step backward in so many ways I can’t help but wonder if it’s merely a cash grab.

EA is such an odd animal to me. On one hand the flagship and its subsidiaries can generate some truly great games. We’ve seen that recently with games like Mass Effect, the Dragon Age series, and I’m a fan of what little Garden Warfare I’ve seen. However, more often EA earns its reputation as a “ruiner” of sequels and a largely blah game maker in general. We’ve got more than enough examples of that on hand in that regard. The more I hear about SWB3, the more I fear it is going to land in the latter category and it saddens me greatly.

There is a long list of things I’ve found troubling about the latest reveal for the game. Mostly, it seems they are focusing almost exclusively on Player vs. Player multiplayer, and they aren’t even doing a great job with that! At this point we have been told there is a max player count of 40 players on the battlefield, presumably a 20 v 20 setup, and when asked if there were going to be any AI “bots” to supplement any missing players the response was “no comment”. So it looks like if you can’t get enough players you’ll have even fewer people fighting in what already feels more like a skirmish than a battle. It’s not like EA is incapable of more players either! Just look at Battlefield, they have a max limit of 64! Battlefront id supposed to highlight the massive battles that often went on behind the scenes in the beloved movie franchise but instead we’ve got some tidily little throwdowns between two groups of 20 people. Not to mention if you get to roll as one of the super powered “general” types (Vader, Boba Fett) you’ll probably dominate a measly force of twenty…

Space fights in a game about space fights? Forget it!

Space fights in a game about space fights? Forget it!

That’s just the start of the issues I’m seeing. We also have –

  • No indication there will be space battles, merely air/ground units planetside. The AT-AT walker shown somehow navigating Endor’s heavily forested terrain? Not player driveable. (as a fun drinking game check out the @EAStarWars twitter handle and take a drink every time they respond to someone with “We’re focusing on air battles and dogfights that take place on the vistas of our planets rather than space“)
  • Only four playable planets
  • No single player campaign, just a couple of missions you and one other person can play
  • No Galactic Conquest mode…

The last two items bother me the most. Actually, no, the last item bothers me the absolute most. It is almost enough to get me to completely ignore this game altogether. For those not in the know Galactic Conquest was the best part of Star Wars Battlefront 2. There is no way to argue against that fact, so don’t bother. It is what my friends and I play when we pick it up nearly a decade after its launch. Essentially Galactic Conquest mode allowed you, or you and some friends, to play a “Risk-like” game against the computer or other players where you fight battles on planets and in space to gain footholds in the galaxy, obtaining perks that help you further dominate, and eventually conquering the galaxy. I can safely say that absent Galactic Conquest mode or something similar SWB3 remains a shell of its former glory.

Granted the game isn’t even out yet so I can only base my interest level on what I’ve heard second-hand. What I’ve heard though has removed it from a “must have pre-order” to an “I may not even buy this game“. Honestly the game they are trying to get us excited about baffles me (for a sci-fi game called “Star Wars” you’re telling me we never even see space!?). The framework for how to make this game successful was already available for review. You take Star Wars Battlefront 2, you slap some fresh graphics on it, you add more maps and player options (not remove them), you ship it out. It was a task any rookie game developer could probably have handled but EA seems to have failed. I sincerely hope they allow people to mod this game. EA rarely impresses me, but this is just sad.

-Melvs