Numenera peaked my interest from day one. I loved that it was a bold new premise and that it launched an exciting new company of brilliant game designers with Monte Cook Games. I was on board from day one. I was a backer, I hit up the panel at Gencon (this was prior to me being the blogger you know today), and I played in one of the games that could’ve landed me in a game with Monte and Shanna themselves.
Ever since receiving my copy post Kickstarter I’ve thoroughly enjoyed every chance I’ve gotten to play, or run, the game. I’ve remarked a few times that Numenera is a game I struggle to run. The rules don’t get in the way, they have an endearing simplicity to them, I just have a hard time hitting the tone. I do feel I can play a character in that very well, one of the best con games I ever played was a Numenera game run by my buddy John at Acadecon 2015.
My struggles with tone made me very excited for the topic of today’s article. Numenera STRAND is the realized work of Swedish filmmaker, and obvious Numenera fan, Joan Manuel Urquiaga Valdes. His Kickstarter run began a little less than a year ago, with the blessing of Monte Cook Games, and funded quickly. On January 3rd the fully produced short was finally completed. It is beautifully shot and has a weight to it that makes its short run time feel like double. For anyone, like myself, that struggles with tone something like this is an oasis. I can go on but you should really watch this yourself. That’s right, the finished product is not only for backers. The whole thing can be viewed on YouTube.
I hope you enjoyed the film as much as I did. It’s a great introduction to the world of Numenera overall. Kudos to MCG for assisting in the production and helping bring this into reality too. Loving most everything coming from them these days. Can’t wait to see what Invisible Sun looks like.
Tell me what you thought of the short in the comments below!