*Hey everyone, I’m pleased to announce the debut article from a good friend of mine, Nick, a.k.a. Uncle Grumps. The guy simply knows more than I do about Warmachine/Hordes. He’s the guy who introduced me and he’s a driving force for why I still play. I think I even beat him once. So whether he’s Krushing you with Khador, Mincing you with Mercs or Minions, PLASTERING you with Protectorate of Meno… you know what… just please enjoy his article. – Melv
What’s up, Jerks? This is Uncle Grumps and I’m here to talk about Warmachine/Hordes.
First of all, an introduction is in order. I’ve known Melvin since grade school, and yes, I do have an endless amount of embarrassing stories I could divulge. I started playing Warmachine/Hordes in 2009 and immediately fell in love. My main factions are Khador, Mercenaries, and Minions. I also have a small smattering of Protectorate of Menoth and Cryx. I would consider myself to be a casual player, although I have played in my fair share of local tournaments. Since I’m a bit more knowledgeable about WarmaHordes than Melvin, I’ve agreed to help him out with a series of articles to showcase the game. In other words, I’ve hijacked Mel’s website and he’s not getting it back.
Today, I want to take a quick look at two recently released solos. First up is Major Harrison Gibbs, a mercenary model that works only for Cygnar and is a Partisan for that faction. From Privateer Press’ website:
Available as of 11/09/2016
“A natural survivor and ruthless pragmatist, the man known as Gibbs is as capable on the battlefield as any professional soldier. As a cook in a Cygnaran trencher company, Gibbs was stranded behind enemy lines and was forced to adapt to survive. Wearing the uniform of a dead officer, he introduced himself not as a cook but as Trencher Major Harrison Gibbs and has become a vital member of the Llaelese Resistance.”
Quite a backstory, eh? Major Gibbs’ model is full of small, characterful details that reflect this background, such as the frying pan and spatula tied to his pack or the holes worn in his scavenged overcoat.
A glance at the front of Gibbs’ card reveals a stat line that is thoroughly average. His speed, MAT, RAT, defense, armor, and command are all middle of the road. Gibbs wields a standard military rifle with one notable exception. When you make an attack with his rifle you can choose one of two attack types: a standard rifle shot or an AOE 3 POW 10 grenade shot. Gibbs is also packing a club with middling range and damage but crit brutal damage for a bit of extra oomph. Top it off with Assault and Tough, and you have a solo that isn’t afraid to get his hands dirty.
The back of Gibbs’ card contains a plethora of useful abilities. Dodge allows him to advance 2” after an enemy attack misses him. Feign Death means he cannot be targeted by ranged or magic attacks while he is knocked down. Gibbs also has Reposition (3”) which allows him to advance 3” after an activation in which he did not run or charge. His Leadership (Llaelese) ability grants Feign Death and Reposition (3”) to any Llaelese warrior models in Gibbs’ command range. For now, the only models with the Llaelese keyword are Ashlynn d’Elyse, Anastasia di Bray, Gastone Cross, Groman Di Wulfe, Ragman, Sgt Nicolas Verendrye, the Thorn Gun Mages and Gibbs himself. However this is likely to change once Privateer releases a Highborn Covenant-style Llaelese theme force. Last, but certainly not least, is the Hot Meal ability. This ability allows Gibbs fully heal all friendly, living, Faction, warrior models in his command range once per game. Yes, this includes your Warcaster.
Major Gibbs is an interesting collection of survival and buffing abilities. His synergy with Ashlynn is obvious. Giving the speedy Warcaster Feign Death, Reposition (3”) and the option to fully heal once per game is huge. He can also grant these abilities to key Llaelese support solos like Gorman or Ragman. As great as his buffing potential is, you shouldn’t discount his combat prowess. His ability to throw out 3” POW 10 AOE’s and then Reposition out of harms way can be devastating to clumped groups of warrior models. As of right now, Gibbs has more to offer a Mercenary army than a Cygnaran force, but I foresee that changing in the future. I wouldn’t be surprised if Privateer released a Cygnaran Trencher theme force that features Gibbs.
The other solo we’ll be taking a look at today is the Blighted Nyss Warlord from the Legion of Everblight. From Privateer Press’ website:
Available as of 11/09/2016
“The warlords of Everblight’s Legion enter combat armed with the double-bladed claymore – a weapon requiring remarkable dexterity and coordination to wield. With it, a blighted Nyss warlord scythes through enemy ranks, severing heads and limbs alike with blinding strikes.”
The Warlord is a melee combat monster. His stat line is average for a solo except for his low RAT and exceptional MAT. His double claymore boasts the same range and damage as the swords of the Blighted Nyss Swordsmen along with the Weapon Master ability. The back of the card is where things really start to get interesting. The Warlord’s first listed ability is Blade Shield which gives him +2 DEF against ranged attacks. This provides a slight increase in survivability but a concentrated effort can still take them down at range. Next up is Cleave which grants the Warlord one additional attack if he destroys an enemy model with a melee attack. When this is combined with Overtake, which lets the Warlord advance 1” after destroying an enemy model, it gives the Warlord to strike multiple targets at unexpected angles. The Warlord also has Precision Strike which allows his controller to choose the column or branch damaged when attacking warjacks or warbeasts. He also grants Blighted Nyss Swordsmen in his command range Precision Strike thanks to his Leadership ability. Finally, the Warlord’s double claymore has the Decapitation ability. This doubles any damage that exceeds the ARM of the target. All of this combines to make the Blighted Nyss Warlord a veritable killing machine.
You’d hard pressed to find a Legion army that couldn’t benefit from a Warlord or two. Thagrosh, the Messiah can empower Warlords to hit harder and more accurately with Manifest Destiny. The extra attack and placement from Rhyas, Sigil of Everblight’s feat can help a Warlord to get even more out of Overtake. You may find it challenging to deliver the Warlord into melee, especially after your opponent sees the havoc it can wreak on his or her models. A Swamp Gobber Bellows Crew can help ensure the Warlord arrives intact and ready to rock.
That’s all I’ve got for today. I’m moving Gibbs and the Warlord to the front of my painting queue. Hopefully I’ll have some photos to share soon. Feel free to post any comments or questions you may have. Complaints can go straight to Melvin. ‘Til next time, folks!
– Uncle Grumps