Fresh To War: Uboxing the Warmachine & Hordes New Releases for November 2016

*Hey everyone, I’m pleased to announce the debut article from a good friend of mine, Nick, a.k.a. Uncle Grumps. The guy simply knows more than I do about Warmachine/Hordes. He’s the guy who introduced me and he’s a driving force for why I still play. I think I even beat him once. So whether he’s Krushing you with Khador, Mincing you with Mercs or Minions, PLASTERING you with Protectorate of Meno… you know what… just please enjoy his article. – Melv

What’s up, Jerks? This is Uncle Grumps and I’m here to talk about Warmachine/Hordes.

First of all, an introduction is in order.  I’ve known Melvin since grade school, and yes, I do have an endless amount of embarrassing stories I could divulge.  I started playing Warmachine/Hordes in 2009 and immediately fell in love.  My main factions are Khador, Mercenaries, and Minions.  I also have a small smattering of Protectorate of Menoth and Cryx.  I would consider myself to be a casual player, although I have played in my fair share of local tournaments.  Since I’m a bit more knowledgeable about WarmaHordes than Melvin, I’ve agreed to help him out with a series of articles to showcase the game.  In other words, I’ve hijacked Mel’s website and he’s not getting it back.

Today, I want to take a quick look at two recently released solos.  First up is Major Harrison Gibbs, a mercenary model that works only for Cygnar and is a Partisan for that faction.  From Privateer Press’ website:

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Available as of 11/09/2016

MP $14.99

 “A natural survivor and ruthless pragmatist, the man known as Gibbs is as capable on the battlefield as any professional soldier. As a cook in a Cygnaran trencher company, Gibbs was stranded behind enemy lines and was forced to adapt to survive.  Wearing the uniform of a dead officer, he introduced himself not as a cook but as Trencher Major Harrison Gibbs and has become a vital member of the Llaelese Resistance.”

Quite a backstory, eh?  Major Gibbs’ model is full of small, characterful details that reflect this background, such as the frying pan and spatula tied to his pack or the holes worn in his scavenged overcoat.

A glance at the front of Gibbs’ card reveals a stat line that is thoroughly average.  His speed, MAT, RAT, defense, armor, and command are all middle of the road.  Gibbs wields a standard military rifle with one notable exception.  When you make an attack with his rifle you can choose one of two attack types: a standard rifle shot or an AOE 3 POW 10 grenade shot.  Gibbs is also packing a club with middling range and damage but crit brutal damage for a bit of extra oomph.  Top it off with Assault and Tough, and you have a solo that isn’t afraid to get his hands dirty.

The back of Gibbs’ card contains a plethora of useful abilities.  Dodge allows him to advance 2” after an enemy attack misses him.  Feign Death means he cannot be targeted by ranged or magic attacks while he is knocked down.  Gibbs also has Reposition (3”) which allows him to advance 3” after an activation in which he did not run or charge.  His Leadership (Llaelese) ability grants Feign Death and Reposition (3”) to any Llaelese warrior models in Gibbs’ command range.  For now, the only models with the Llaelese keyword are Ashlynn d’Elyse, Anastasia di Bray, Gastone Cross, Groman Di Wulfe, Ragman, Sgt Nicolas Verendrye, the Thorn Gun Mages and Gibbs himself.  However this is likely to change once Privateer releases a Highborn Covenant-style Llaelese theme force.  Last, but certainly not least, is the Hot Meal ability.  This ability allows Gibbs fully heal all friendly, living, Faction, warrior models in his command range once per game.  Yes, this includes your Warcaster.

Major Gibbs is an interesting collection of survival and buffing abilities.  His synergy with Ashlynn is obvious.  Giving the speedy Warcaster Feign Death, Reposition (3”) and the option to fully heal once per game is huge.  He can also grant these abilities to key Llaelese support solos like Gorman or Ragman.  As great as his buffing potential is, you shouldn’t discount his combat prowess.  His ability to throw out 3” POW 10 AOE’s and then Reposition out of harms way can be devastating to clumped groups of warrior models.  As of right now, Gibbs has more to offer a Mercenary army than a Cygnaran force, but I foresee that changing in the future.  I wouldn’t be surprised if Privateer released a Cygnaran Trencher theme force that features Gibbs.

unpainted-gibbs

A placeholder as Grumps paints

 

The other solo we’ll be taking a look at today is the Blighted Nyss Warlord from the Legion of Everblight.  From Privateer Press’ website:

73103_blighted%20nyss%20warlord_web

Available as of 11/09/2016

MP $14.99

“The warlords of Everblight’s Legion enter combat armed with the double-bladed claymore – a weapon requiring remarkable dexterity and coordination to wield. With it, a blighted Nyss warlord scythes through enemy ranks, severing heads and limbs alike with blinding strikes.”

The Warlord is a melee combat monster.  His stat line is average for a solo except for his low RAT and exceptional MAT.  His double claymore boasts the same range and damage as the swords of the Blighted Nyss Swordsmen along with the Weapon Master ability.  The back of the card is where things really start to get interesting.  The Warlord’s first listed ability is Blade Shield which gives him +2 DEF against ranged attacks.  This provides a slight increase in survivability but a concentrated effort can still take them down at range.  Next up is Cleave which grants the Warlord one additional attack if he destroys an enemy model with a melee attack.  When this is combined with Overtake, which lets the Warlord advance 1” after destroying an enemy model, it gives the Warlord to strike multiple targets at unexpected angles.  The Warlord also has Precision Strike which allows his controller to choose the column or branch damaged when attacking warjacks or warbeasts.  He also grants Blighted Nyss Swordsmen in his command range Precision Strike thanks to his Leadership ability.  Finally, the Warlord’s double claymore has the Decapitation ability.  This doubles any damage that exceeds the ARM of the target.  All of this combines to make the Blighted Nyss Warlord a veritable killing machine.

You’d hard pressed to find a Legion army that couldn’t benefit from a Warlord or two.  Thagrosh, the Messiah can empower Warlords to hit harder and more accurately with Manifest Destiny.  The extra attack and placement from Rhyas, Sigil of Everblight’s feat can help a Warlord to get even more out of Overtake.  You may find it challenging to deliver the Warlord into melee, especially after your opponent sees the havoc it can wreak on his or her models.  A Swamp Gobber Bellows Crew can help ensure the Warlord arrives intact and ready to rock.

unpainted-blighted-nyss-warlord

A placeholder as Grumps paints.

 

That’s all I’ve got for today.  I’m moving Gibbs and the Warlord to the front of my painting queue.  Hopefully I’ll have some photos to share soon.  Feel free to post any comments or questions you may have.  Complaints can go straight to Melvin.  ‘Til next time, folks!

– Uncle Grumps

D&D Inducted into Toy Hall of Fame

wizardsofthecoast_dungeonsanddragons_logo

For 42 years people of all ages have found themselves seated around a table with a group of friends crafting stories and rolling dice as they adopted new adventurous personas. Yesterday I received the news from Wizards of the Coast that the original Tabletop Roleplaying game Dungeons and Dragons was to be inducted into the Toy Hall of Fame. Games are imbedded into our daily lives these days. Even if you have never played D&D or one of the thousands of other tabletop roleplaying games out there, you likely grew up playing videos games, or have been introduced to games via your smart devices. We take the style of games these days for granted, not knowing that so many of the “common” game concepts we utilize stem directly from D&D. The idea of a character having a pool of health points, accepting a quest of some sort, and most evident of all gaining experience points and becoming stronger for it. These were all originated in this 42 year old product.

Here is the official press release:

It’s been 42 years in the making! Today, we’re excited to announce Dungeon & Dragons as a 2016 inductee to the National Toy Hall of Fame at the Strong Museum for Play in Rochester, NY. Since it was first published in 1974, Dungeons & Dragons has inspired millions of gamers to create stories and adventures and it has brought people from all backgrounds together to share those experiences.

Director of D&D at Wizards of the Coast, Nathan Stewart, was in Rochester to accept the award and witness history, as D&D was officially inducted into the National Toy Hall of Fame. It is not just a proud moment for Wizards of the Coast, but also for parent company, Hasbro. John Frascotti, president of Hasbro Brands said, “Dungeons & Dragons embodies Hasbro’s goal of creating the world’s best play and entertainment experiences and we are extremely proud to see D&D be inducted into the National Toy Hall of Fame alongside many other brands in our portfolio like Twister, Candy Land, The Game of Life, Mr. Potato Head and the Easy-Bake Oven. D&D has enabled fans to create their own stories for more than 40 years and we look forward to continuing to inspire imaginations by providing amazing play experiences.”

These long time players and fans of the brand at Wizards of the Coast were elated by the nomination, noting:

“D&D has become a rite of passage for children of a creative temperament. It’s incredible to think that what started as the marriage of tabletop wargames and pulp fantasy novels has become the iconic storytelling pastime for multiple generations.” ­­Mike Mearls, lead designer, Dungeons & Dragons

“Perhaps the greatest innovation of Dungeons & Dragons is that it provides a way to play pretend with rules. I think when older kids and adults discover the game, they tap into a style of play from early childhood that they’ve forgotten. The game unleashes the individual imagination of each player while, at the same time, it draws them together to tell a story. You can discover a lot about yourself and each other in a very short time and in a fun way. Friendships that last a lifetime frequently form while playing Dungeons & Dragons.” – Matt Sernett, game designer

“Dungeons & Dragons is not just a game – its legacy has been a part of our culture for generations. But perhaps its most important influence is with the positive impact it has made on children and adults in the form of enhanced social, math, analytical, reading, writing, and creative skills and friendships that have lasted for decades. It is an honor to be part of a team that continues to fuel an inextinguishable spark of imagination for years to come.” – Shelly Mazzanoble, associate brand manager, Wizards of the Coast

For more information on the 2016 National Toy Hall of Fame Inductee ceremony, please check out http://dnd.wizards.com/ or http://www.toyhalloffame.org/.

Congratulations are certainly in order, and a big thank you from me. D&D has had an immense impact on my life.

-Melvs

Continued Absense

I received a message from a follower of the blog inquiring where I’ve been. I wanted to assure everyone I’m still out here, I’ve just taken a bit of a break from the blog until life cools down a bit. I’ve been very busy! Hopefully I can get back to writing soon. Thank you all for your patience.

-Melvs

P.S. I hope everyone going to Acadecon this weekend has a blast! I’ll be thinking of you all while I enjoy the wedding festivities of a good friend of mine.