Teen Tabletop Gaming

You may recall that I attended a local con, the Teen Fandom Con, as a panel speaker on tabletop RPGs.  If you don’t recall, here’s the post.  At Teen Fandom Con a number of the panel attendees expressed interest in another chance

Teen Fandom Con Flyerto look at some of the RPGs I’d brought along and it got me thinking of the reason I’d been invited in the first place.  I had reached out to the library months before inquiring whether I could set up a monthly Game Night where, ideally, those who didn’t have a place to game, or had never experienced Tabletop Gaming, could come and play\check things out.  So I decided to speak with the Teen Outreach representative to see what we could set up.

The end result is not originally what I had in mind, since I had no idea what to expect with all this.  I think it is better though.  Now I’m focusing solely on Teen Outreach with Tabletop RPGs rather than just anyone who wants to walk in.   I think if I can reach anyone to teach them this style of gaming I love, I love that it’s kids.  It’s when I was first introduced to the game and it has certainly stuck with me.

Yesterday marked the second night I’ve put this on.  So far I only have two kids that are repeat attenders (apologies for that play on words) but they seem eager to play and have expressed a lot of interest in returning.  I’ve been having a lot of fun running the D&D 5th Edition Starter Set’s adventure “The Lost Mine of Phandelver” for them.  Hell, they’ve actually made it to the town of Phandalin, which is more than I can say for any of the other groups I’ve run it for.

They are a brother and sister and for two kids who have never played any kind of Tabletop RPG they’ve picked up on things quickly.  Their play style has been cautious, as there are only two of them, and it has been paying off.  One of my favorite moments from last night’s game was when they snuck up on the big Bugbear leader in the first cave and the sister let loose some Burning Hands, more than halving his hit points, only to have the brother stroll in and clobber him across the head with his warhammer.  The Bugbear never even got to swing his Morningstar.

Another cool tidbit was their decision to bring the few goblins they left alive and their Bugbear leader back to town with them as prisoners.  This netted them some reward money that wasn’t strictly written into the adventure but I thought was well deserved for thinking to bring these brigands in for a “fair” trial.  I do think I’ll allow the punishment to the goblinoids to be dolled out off screen though.

Even if I’m only an advocate for the game to them I’ll mark it as a win.  Two more brought into the fold.  Though, of course, I’m hoping for more.  If nothing else this may serve as a challenge to you all out there.  Perhaps their’s a library near you that might let you do something similar!  Give it a thought, teaching others about this game we love can be very rewarding.  I speak from experience!

-Melvs

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