RPGaDAY Day 11: Weirdest RPG Owned

DAY ELEVEN: WEIRDEST RPG OWNED

The weirdest RPG I own isn’t one that’s actually commercially available. In fact, it was never in print.  No, weirdest RPG I own is the crazy brainchild of my buddy Jake, he’s the guy who ran that Ravenloft game I told you about on the 8th, and it is a rule system created by Jake for the cartoon Bravestarr.

I am being 100% serious here.  I have played this game.

I am being 100% serious here. I have played this game.

Jake likes to tinker with RPG rule systems and has even made a few of his own.  Bravestarr is a project that surprised the Hell out of me.  I mean, I remember him showing  me the show and we got a kick out of the old Saturday Morning Cartoon tropes and the weird Sci-Fi stuff, but he decided to take the joke a mite further.  That’s right, this game was mostly made as a joke!  He’s got some really solid rules here too!

Damn you Tex Hex! You leave the good people of Fort Kerium alone!

Damn you Tex Hex! You leave the good people of Fort Kerium alone!

The basic concept is that every game plays like an episode of the show, and you’re encouraged to play each “episode” typically as a  one shot as part of the fun is rolling randomly to see where you’ll fall in the party hierarchy.  When making a character you could get lucky and end up as someone as strong as Bravestarr (a Marshall) himself, or you could get  even luckier and end up lower on the totem pole and be a Sidekick.  Sidekicks aren’t powerful but they are crazy fun to play.

Seriously, you could end up as one of these little Twerps & it'll be just the best!

Seriously, you could end up as one of these little Twerps & it’ll be just the best!

Throughout the game you take on enemies in the manner you’d typically see on this type of show.  They’d show up to hatch some harebrained scheme like “a famous robotic outlaw, who turned good has suddenly attacked a bank like the old days and its up to you all to figure out why he’s gone bad and get the loot back!”  Stuff like that.  Combat almost always needs to happen at some point and the players will be doing things like shooting buckets down onto people’s heads or lasso up five guys with just one rope.  It is also encouraged to give one player the chance to end each session with something that they had learned that day.  Like I said the whole thing gets people crackin’ up real quick.

You'd be advised to stay on the good side of 30-30 and his rifle sara jane

You’d be advised to stay on the good side of 30-30 and his rifle sara jane

So thanks go out to Jake for making this crazy little game.  I should ask him if I could run it for some folks at Gencon this week.

I'll leave you with this lesson from a Bravestarr episode. Don't do drugs kids or you will die. Yeah, the show actually KILLED A KID in an anti-drug episode.

I’ll leave you with this lesson from a Bravestarr episode. Don’t do drugs kids or you will die. Yeah, the show actually KILLED A KID in an anti-drug episode.

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2 thoughts on “RPGaDAY Day 11: Weirdest RPG Owned

    • I’ll see if he’s interested in that. The system itself might be something he wants to incorporate into a generic system for distribution though, so he may wish to keep it to himself for now.

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